But I’m getting ahead of myself.
Wizards Climber is about this wizard named Lazlocke (fuck their names are hard to romanize) who encounters a girl named Serisu, who has been waiting outside the Wizard’s Guild for a long while. The gist of the matter is that Serisu comes from a rich and influential family, but her father has been killed and the title of the family head usurped. She knows who the usurper is, but cannot confront him and obtain her proper right as the successor due to her lack of magical talent…so in desperation, she’s been waiting all this time for someone to teach her. Lazlocke agrees to take her in as his apprentice under one condition; that her body be his to use whenever the “craving” strike him. Also, they have three years to prepare Serisu for the upcoming tournament which will help her prove her talent as a Wizard.
Softhouse Chara’s Wizards Climber was a mixed bag for me. While I adored the various customizations and jobs that you could have Serisu take, the battle system draws some rather irked reactions from me. To be honest, I don’t really like it when RPGs wrench from your hands the control over whatever interactivity there is between you and the game. Battles should be firmly left in the hands of the player so I could squeeze from it whatever fun there is to be obtained, not have me simply sitting in the backseat and giving out simple instructions! Because of this I end up bored and disinterested whenever Serisu engages in fights or tower climbing, as I’m left simply waiting for the results to appear, or to tweak some of her tactics whenever needed.
What is fun about Wizards Climber, though, are the characters.
Wizards Climber’s got a rather adorable cast, from Serisu to Soshiette, Ieru and especially Viola. Not only are they interesting and amusing, they’ve also got an assortment of ero scenes that’ll leave you asking for more! Since Serisu is the main heroine, it goes without question that she’s got the most number of scenes available, with Ieru and Viola coming in next, and Soshiette along with the other subcharacters coming in last. However, it’s not like you can access the other characters aside from the first go.
Wizards Climber is a game that needs to be repeatedly played, if you wish to explore it in its entirety. The game is not meant to be finished in one run through, as the more you play through it, more features are unlocked ranging from different events available to other heroine routes, with a total of six modes available!
Moving on from Wizards Climber, there’ ωstar’s Kanojo x Kanojo x Kanojo. My interest for this one was spurred by the fandisc’s release, and I figured that if I was going to invest time with it, I should play through the original first. So I did! And the result was…
SHIT. I can’t believe I was this late to the party! Kanojo^3 is one of the raunchiest titles I have ever played, easily on-par with AtoKagu’s stuff! Basically the story is that the lead protagonist whose name eludes now used to live in an island, until a dormant volcano decided that it was tired of being dormant and decided to throw a party with everyone involved, whether they liked it or not. An eruption occurs, and everyone is forced off the island, including the lead who now has to live with his relatives. These relatives being three bishoujos of utterly delectable delight. Unfortunately (or fortunately?), their parents are long-dead, and they live off of the family’s ice cream shop.
Honestly, fuck the story. And I mean it. Sure the ice cream dramatics provide some semblance of distraction, but put that aside – the only thing worth checking out in this one is the ero. BUCKETLOADS OF IT AND MORE! There is a LOT of eroscenes available, enough to oversatiate even the most overzealous carnal connoisseur! There’s a total of four routes selectable (see, there’s a pair of girls that count as one route), plus a harem route.
The selection is done by picking which girl you’re interested in from the world map, with a set number of days available before the game puts you down a certain route. I’ve only finished Mafuyu’s route, and am going down Akina’s route at the moment, but JESUS, the ero is…definitely worth checking out. Both voice acting and the CGs complement each other very well, especially when it comes to those scenes!
And lastly, Atelier Kaguya’s Sarasara Sasara.
Newprimus has already written up the game’s backstory so there’s no need for me to expound on it. Aside from the usual “it’s AtoKagu, what do you expect?” comment that I could make, complete with snide rolling-eyes gesture, it has its share of improvements over Prima Stella, and some shortcomings as well, though I would say that this is loads better over Prima Stella. For one thing, the main guy doesn’t go around boning every girl before he makes a decision as to who to pick (which must come as a bit of shock to some people). Every ero scene up until the branching point is made through the “world of dreams”, a select power made available to Hiroki due to his contract with Tsukimi.
Me and Zak believe that this game is what must be AtoKagu’s homage to Ar tonelico. The ero scenes are actually Dives! The two mikos‘ hair color resembles Ruka Truelywaath’s and Croche Latie Pastalia’s, not to mention that both Reyvtails are also mikos! Tsukimi is similar to Shurelia not only in her hair color but in her childishness and possessiveness! I SEE, IT ALL MAKES SENSE NOW!
NOTE: IF YOU TAKE THE ABOVE SERIOUSLY, YOU NEED A GOOD DOSE OF LOOSEN-THE-FUCK-UPS. NOT SOLD IN A PHARMACEUTICAL NEAR YOU.
The game pulls no punches when it comes to having you pick a heroine – after a mandatory ero scene with each one of them (and an optional one with either of the two mikos) then a second scene with Tsukimi, the game will prompt you early on as to who to pick. Yes, the branching point comes in early on in this one, and not dragged so far as in other titles. I also like how each scene is very straight to the point and concise – all scenes are just properly composed enough so you find out what you want to know in order to advance the story but not enough to make it dragging or dull. One could argue that it’s because of their single-minded focus to ero that brought about this concentrated attention to detail, and if it is, then hot damn. Good for them!
The biggest point that I have against Sarasara Sasara, however, would be this:
Let us remember for a moment Prima Stella. All heroines had an abundance of ero scenes, with two extra ero scenes per heroine, and you also had the nun as an extra heroine. Not to mention the extra 3P scenes, as well as the eroscenes with that girl in the swimming club. That is a SHITLOAD of eroscenes.
Now to Sarasara Sasara. All heroines have an abundance of scenes, true, with only one extra ero scene per heroine (two for Tsukimi), and…an extra scene for the nurse. WHERE IS MY MAHIRU ROUTE?!??!? WHERE IS MY DELICIOUS MAHIRU ICHAICHA?!? I can’t believe it, but AtoKagu’s *gasp* cut down on the ero content! WHYYYY!!!!!
And that’s it from me. Between moegasms, strokes, and rage-induced frothing at the mouth while lamenting the lack of Mahiru scenes, this is Hemisphere going back to his precious bishoujo ichaicha time. LATER!